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Jayna Pavlin
Jayna Pavlin
Character Generalist
Los Angeles, United States of America

I have been in the game industry for over a decade now working on everything from consoles, to PC, to mobile, and even coin op! My past experience also includes teaching character pipeline (modeling, rigging, texturing, animation) and some illustration work for rpg games.

Skills

Concept ArtCharacter ModelingDigital SculptingRiggingCharacter Design

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Quixel Suite
Quixel Suite